Post by jarfreak on Jan 11, 2012 6:57:43 GMT -5
Id like to ask all mgs and prs around here to start sending in tickets for these classes being underpowered.
MGS: Supposed to be the strongest aoe char which they where back in the days with waternado and later on when dia came out.
PRS: Its impossible to solo from level 90-95 and up aoe skill only hits 6 mobs. Where u would expect the skill to be stronger then aoe skill which have practicly an unlimited amount of mob hits. (dia, tornado, perfo, storm jav,brandish)
ive had a pretty long talk with dz since last year about this changing he was properly on its way to fixing it, he even informed yedang about this but unfortunately after a couple tickets back and forth he said that this wasnt a problem after all. Atm there are a lotta complaints like these around on the forums so this seems to be the right time to send in some more about this problem.
Comparisation with other classes:
my prs is 105, 57str 565spir, 77tal, 15 agi, 20health the max dmg of dl is 76(+240) while my base dmg is 328-390. Meaning the base dmg is even higher then the dl damage while as/ps/ata/ks have a dmg BOOST on top of their base dmg and they can hit an unlimited amount of mobs. the base dmg of a 107 pike (with no force on) is 617 (thats even with a 102 scythe while my prs uses a 105 staff). Another fact is that all chars except prs and mgs look forward to getting new weps which will majorly increase their dmg like at level 80/100/102/105 prs and mgs dont have that cause weps dont affect the skill formulas of DL and DIA
something is very wrong here.
mages are a lil stronger, but they use the same weird balanced formula as prs do which means they will not get a crazy dmg increas once hitting 100 and 102 cause the weapon you are using doesnt matter for the aoe skill only thing that increases ur dmg is spirit.
Im pretty sure some of u prs/mgs around here are pretty down and gave up any hope about fixing this, but hey... we can always try right?
MGS: Supposed to be the strongest aoe char which they where back in the days with waternado and later on when dia came out.
PRS: Its impossible to solo from level 90-95 and up aoe skill only hits 6 mobs. Where u would expect the skill to be stronger then aoe skill which have practicly an unlimited amount of mob hits. (dia, tornado, perfo, storm jav,brandish)
ive had a pretty long talk with dz since last year about this changing he was properly on its way to fixing it, he even informed yedang about this but unfortunately after a couple tickets back and forth he said that this wasnt a problem after all. Atm there are a lotta complaints like these around on the forums so this seems to be the right time to send in some more about this problem.
Comparisation with other classes:
my prs is 105, 57str 565spir, 77tal, 15 agi, 20health the max dmg of dl is 76(+240) while my base dmg is 328-390. Meaning the base dmg is even higher then the dl damage while as/ps/ata/ks have a dmg BOOST on top of their base dmg and they can hit an unlimited amount of mobs. the base dmg of a 107 pike (with no force on) is 617 (thats even with a 102 scythe while my prs uses a 105 staff). Another fact is that all chars except prs and mgs look forward to getting new weps which will majorly increase their dmg like at level 80/100/102/105 prs and mgs dont have that cause weps dont affect the skill formulas of DL and DIA
something is very wrong here.
mages are a lil stronger, but they use the same weird balanced formula as prs do which means they will not get a crazy dmg increas once hitting 100 and 102 cause the weapon you are using doesnt matter for the aoe skill only thing that increases ur dmg is spirit.
Im pretty sure some of u prs/mgs around here are pretty down and gave up any hope about fixing this, but hey... we can always try right?